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Lightweight Client Presentations
Sentio VR for Lightweight Client Presentations
Present 360 Tours in VR on Meta Quest
View your Twinmotion designs wirelessly on Meta Quest without the need for tethered PCs or complex setups which allows you to present immersive 360 tours easily, with full mobility & freedom of movement
Meta Quest standalone VR app with powerful editor
Convert Twinmotion panoramas to VR on Meta Quest in minutes with our dedicated viewer. Customize your 360 tours with hotspots, floor plans, audio, video, logos, and notes.
Seamless sharing to mobile, PC & tablets
Share your Twinmotion designs via a web link for access on PCs, mobile devices, and tablets, whether on a job site, in the office, or remotely, enabling seamless engagement even without VR headsets.
Real-time collaboration
Review and discuss designs from different locations with multiple users in real-time with design review tools like measurement, drawing, annotation, and issue reporting to capture and share feedback instantly.
Offline Project Download & Casting
Download your projects offline directly on to VR headset like Meta Quest 3 & present your 360 tour without the need for Wifi. Cast your VR view to a URL for real-time collaboration and reviews.
Trusted by world’s leading Architecture & Construction firms
For Your Business
We are widely used worldwide
1,000 +
Customers
Widely adopted in Architecture, Design & Construction community
100+
Loved by users across the globe
Countries
Sentio VR is ISO 27001
certified for Information Security Management
The nice thing about Sentio VR is its quick processing, ease of use, and high compatibility with Meta Quest which makes it easier to conduct client presentations without any high-end computer
• Amr Raafat
Chief Innovation Officer
The web version of Sentio VR has contributed greatly to our workflow. It’s just a shareable link that you can send out to people and it’s great for the times when you don’t have VR goggles
• Rick Carter
Director of Virtual Design
& Construction
As Architects, we need to think very conceptual and we need to use sensitivity and translate into an experience a real person is going to have. Using VR is as closest you could get to reality, without having to build it, demolish it and build it again
• Angie Mendez
Technology Director
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